-- Getting the solvaway...Zhirrzh, you stated that you grab a vial and start to work on Telgar, BUT there is no weapons locker nearby. Closest one is on the bridge or in the airlock where the shuttle is. So I'm adding that as your last action, unless someone else volunteers to leave to retrieve it.
Telgar, you've got another 24 turns (2.4 minutes) before you come to. You'll be around in no time. You can go ahead and RP your waking up for the next round, because we're out of combat turns and time will start to fly by again. But for now, you're still out.
[IC]
Raleigh watched through blurred vision as one of
his shots struck
home. The human, in utter disbelief, spun backwards from the
blast,
not incapacitated but definately hurt.
Noticing the second human now, Raleigh knew for
certain he was a dead
man. He had never been much of a shot before and only survived
firefights by making sure he travelled in good company...speaking of,
where the hell is Zhirrzh and Brennon?!!
The first human pulled his stunner and was beginning to fire.
Strange, Raleigh thought to himself as he brought his own weapon to
bare, everything moved so slowly when the adrenelin was really
flowing.
His head pounded now, the gash from his fall must really be flowing
as
he could see blood pooling on the deck out of the corner of his eye.
Nonetheless, he would not let Rolgar down. Even as he fired the
first
shot he saw the big Yazirian land another good shot on the Vrusk.
That would definately leave a bruise. Another shot from his laser
pistol went off, Raleigh not really even knowing wether he was awake
or unconcious now. Even the pain from his wounds seemed numb.
He
thought he heard a body hit the floor, then a popping noise.
Something wrapped around his ankle, no doubt the pirates clammy fist
before he plunged his knife home into Raleighs chest....
* * * *
Scenes continue to clutter Telgar's mind as he drifts
around in his
dream state. The last thing he recalled was taking out a pirate
on Deck
One. Was he dead? He didn't feel dead, but then again he
had never been
dead to know what it felt like. A hole appears above him.
A bunch of
light. He sees his friends on Deck One. He sees Lyrium
tending as best as
she can to the wounded. Then he sees Kah'Liss. The words
keep echoing in
his head "You didn't think it would last forever, did you?" Over
and over
and then it happens. He is transported to some remote planet.
"...needs to be taken out. The best way to
ensure total destruction is
to get that Damn Vrusk son of his first..."
"The Corporation has become too competitive..."
Telgar is somewhere else; in a jungle perhaps.
"So Telgar, how do you
feel?"
"Eh?"
"You've been out for some time. You almost
died."
"That's right guy, this man just saved your life.
You are very lucky,
Telgar..."
Telgar is in a building. He holds a gun to
a figure's head. "You have
one chance to live..."
Blackness envelopes him again. Have to remember
this when I get out of
here. This sure beats those cheap drugs the Corps gave us back
in.....
Unconsciousness takes over...
* * *
...Zhirrzh dives out of the hatch and rolls straight toward the inner
airlock. Crouching he glances around, trying to make out any movement.
Unfortunately, the smoke is too thick and he can't tell friend from
enemy.
"Grynh, can you use the environmental systems to clear out this smoke?"
As
Zhirrzh waits for Grynh to acknowledge, he edges toward a dark blob.
As he
gets closer, the blob resolves itself into Rolgar and an unfamiliar
Vrusk.
Both were caught in his tangler grenade. A small smile of satisfaction
creeps into Zhirrzh's voice. "We have a prisoner."
The hissing of the Dawn's ventalation comes on and
the smoke on deck
begins to dissipate. Grynh's voice comes on. "Clearing the smoke out
of
there; I'm getting systems back online."
...
Suddenly everything was quiet. No gunfire, no shouts of melee
combat,
just the drone of the ship could be felt. A familiar face hovered
over Raleigh. "K'ahliss?" he muttered, noticing Lyrium now was
there too,
"when did you grow wings?"
And that was the last thing Raleigh remembered...
Thanks to Grynh, the smoke had cleared enough for
Zhirrzh to watch Brenon, Lyrium, and Kah'liss climb up the hatch. It had
also cleared enough for him to see the rest of the carnage around him.
Parts of pirates lay scattered about the deck. Telgar, Raleigh, and the
Dawn's crew lay helpless in their own blood. As Kah'liss knelt over Raleigh,
he moved to each of the Dawn's crew and checked for a pulse, calling out
the results.
He remembered the cruiser hovering outside and called
Grynh. "Everything has settled down. Kah'liss is treating the wounded and
we have one prisoner, a Vrusk. I suggest you continue to monitor the cruiser
for any changes and let us know the minute something happens." Turning
to Kah'liss, he nods toward Raleigh and asks, "How's he doing?" He heads
down the corridor, towards the airlock, where he sees Stu, unconscious
on the floor, near a pile of dead bodies.
Brenon carefully passes the hatch and enters the
all too famliliar smell of death and the stench of burnt flesh. The first
items his eyes fall upon are the standing.... A slight chill runs through
his body as he sees the captured Vrusk, and another as he sees Kah'liss
working on one of his fallen comrades. For a moment his eyes pass back
and forth between the two, lingering more on Kah'liss than the captured
Vrusk... Brennon's face was a mask of confusion and conflicted thoughts.
Memories of a distant home fill his thoughts....He shrugs it off, his rifle
at ready....and wades through the carnage expecting the worst...
Stu's head bobs up sharply.
His glazed eyes lock on nothing. After a moment, he shakes the cobwebs
away and begins to focus on the corridor. He sees the large Yazirian approaching.
"Wha...what happened?"
Zhirrzh kneels next to the navigator and lays a
hand on his shoulder. "You and your crew fought well, Stu. Balou and Nayden
are unconscious but alive. Grynh has command of the bridge and is keeping
an eye on our friends outside. Telgar and Raleigh are severely injured
and Rolgar has minor injuries. Kah'liss is seeing to them now. The rest
of us are fine. We've accounted for 12 pirates. Eleven are dead, one captured.
At four per shuttle, that should be all of them." After actually voicing
the number of assailants, Zhirrzh can't help but glance at Telgar and Raleigh.
"It's a khestn' wonder everyone made it through alive."
The navigator props himself up on an elbow as he
waits the few remaining moments of his disorientation out. He looks to
the pile of bodies at the airlock door and grins. "Yeh, I remember that."
He begins to rise, the adrenaline seeming to return from battle, since
his action was unfairly taken from him by a quick stun. "Are all decks
secure? What about the cruiser? Do they know their welcoming party failed?"
Grynh responds through the chronos. "Cruiser is
holding its position. The two fighters are still on patrol, hanging back.
I'll have lasers operational in a minute. Can probably take those fighters
out and get the shuttle out of here."
Kah'liss needs no more than a cursory observation
to list Telgar and Raleigh on the immediate triage list. He ambles over
to the two, having to pick his way across the strewn bodies. "Would
it be possible to begin clearing the bodies and mess that has been left
behind?" He asks rather casually, as if someone had just spilt a
bowl of punch. Raleigh becomes the first victim ... er ... patient.
With skillful dexterity, he removes his medical
supplies from his pouch and sets them to the floor. Then he begins
working on the suit he is currently in cased in, that reduces his vision
and coordination. "Raleigh and Telgar should not be moved as of yet.
Is there anyone still able to communicate who witnessed the intervening
moments of combat, that I might be able to assertain the extent of their
potential as whell as their visible injuries?"
Once he concludes the removal of his suit, he sets
to work with all due diligence on the patients, Raleigh primarily...
The entangled Vrusk struggles faintly against the
goo of the tangler
threads. He knew it was in vain; he'd never seen anyone break the threads.
Still, had to try. Someone headed to the airlock, presumably to get
the
vials of solvaway that he heard talk of...
Moments later the Vrusk attempts to speak. His mandibles
and mouth
covered in goo made it very difficult. He did not seem to be speaking
to any
of you. His mumblings were undecipherable,
"...c-cca....g-ock..us...tr...ett...tra..ettph..."
Brenon looks to the struggling Vrusk, unconsciously
aiming his rifle at
the being. Then he sees it. Of course..."Headset," Brenon announces.
He's
trying to give his position." He immediately takes aim and fires three
shots at the helpless Vrusk,
Trying to avoid hitting it's communication set in hopes of recovering
it.
[DieRoll Brenon]
Base Column +1CS
Beam Skill +2 CS
Point Blank +1 CS
Stationary Target (captured)
+1 CS
Modified
Column +5CS
Roll 33 (Green- 40 damage)
Roll 65 MISS chance at striking Rolgar 25% - roll=30
miss
End turn, next turn
Roll 2 CRITICAL HIT
Roll = Chest deeply cut (special 95 damage)
Brenon pulls the trigger repeatedly. He sees his
final shot hit the Vrusk directly in the chest, killing him instantly (if
the first shot didn't do it) Even though he is entangled, the Vrusk does
seem to sink a bit. A thick ooze of dark blood begins soaking the floor.
Rolgar is going to have to change his clothes...
Brenon simply grins slightly.
------------------------------
Referee's Note:
So much for the prisoner, huh? heh,
I look forward to seeing
everyone's reaction to THAT
:)
------------------------------