The Smoke Clears, December 29, 1998

[OOC]
Getting the ball rolling again after the break...

-- Getting the solvaway...Zhirrzh, you stated that you grab a vial and start to work on Telgar, BUT there is no weapons locker nearby. Closest one is on the bridge or in the airlock where the shuttle is. So I'm adding that as your last action, unless someone else volunteers to leave to retrieve it.

Telgar, you've got another 24 turns (2.4 minutes) before you come to. You'll be around in no time. You can go ahead and RP your waking up for the next round, because we're out of combat turns and time will start to fly by again. But for now, you're still out.

[IC]

    Raleigh watched through blurred vision as one of his shots struck
home.  The human, in utter disbelief, spun backwards from the blast,
not incapacitated but definately hurt.
    Noticing the second human now, Raleigh knew for certain he was a dead
man.  He had never been much of a shot before and only survived
firefights by making sure he travelled in good company...speaking of,
where the hell is Zhirrzh and Brennon?!!

The first human pulled his stunner and was beginning to fire.
Strange, Raleigh thought to himself as he brought his own weapon to
bare, everything moved so slowly when the adrenelin was really
flowing.

His head pounded now, the gash from his fall must really be flowing as
he could see blood pooling on the deck out of the corner of his eye.
Nonetheless, he would not let Rolgar down.  Even as he fired the first
shot he saw the big Yazirian land another good shot on the Vrusk.
That would definately leave a bruise.  Another shot from his laser
pistol went off, Raleigh not really even knowing wether he was awake
or unconcious now.  Even the pain from his wounds seemed numb.  He
thought he heard a body hit the floor, then a popping noise.
Something wrapped around his ankle, no doubt the pirates clammy fist
before he plunged his knife home into Raleighs chest....

                            * * * *

    Scenes continue to clutter Telgar's mind as he drifts around in his
dream state.  The last thing he recalled was taking out a pirate on Deck
One.  Was he dead?  He didn't feel dead, but then again he had never been
dead to know what it felt like.  A hole appears above him.  A bunch of
light.  He sees his friends on Deck One.  He sees Lyrium tending as best as
she can to the wounded.  Then he sees Kah'Liss.  The words keep echoing in
his head "You didn't think it would last forever, did you?"  Over and over
and then it happens.  He is transported to some remote planet.
    "...needs to be taken out.  The best way to ensure total destruction is
to get that Damn Vrusk son of his first..."
    "The Corporation has become too competitive..."
    Telgar is somewhere else; in a jungle perhaps.  "So Telgar, how do you
feel?"
    "Eh?"
    "You've been out for some time.  You almost died."
    "That's right guy, this man just saved your life.  You are very lucky,
Telgar..."
    Telgar is in a building.  He holds a gun to a figure's head.  "You have
one chance to live..."
    Blackness envelopes him again.  Have to remember this when I get out of
here.  This sure beats those cheap drugs the Corps gave us back in.....
Unconsciousness takes over...

                    * * *

...Zhirrzh dives out of the hatch and rolls straight toward the inner
airlock. Crouching he glances around, trying to make out any movement.
Unfortunately, the smoke is too thick and he can't tell friend from enemy.

"Grynh, can you use the environmental systems to clear out this smoke?" As
Zhirrzh waits for Grynh to acknowledge, he edges toward a dark blob. As he
gets closer, the blob resolves itself into Rolgar and an unfamiliar Vrusk.
Both were caught in his tangler grenade. A small smile of satisfaction
creeps into Zhirrzh's voice. "We have a prisoner."
    The hissing of the Dawn's ventalation comes on and the smoke on deck
begins to dissipate. Grynh's voice comes on. "Clearing the smoke out of
there; I'm getting systems back online."

...
Suddenly everything was quiet.  No gunfire, no shouts of melee combat,
just the drone of the ship could be felt.  A familiar face hovered
over Raleigh.  "K'ahliss?" he muttered, noticing Lyrium now was there too,
"when did you grow wings?"

And that was the last thing Raleigh remembered...

    Thanks to Grynh, the smoke had cleared enough for Zhirrzh to watch Brenon, Lyrium, and Kah'liss climb up the hatch. It had also cleared enough for him to see the rest of the carnage around him. Parts of pirates lay scattered about the deck. Telgar, Raleigh, and the Dawn's crew lay helpless in their own blood. As Kah'liss knelt over Raleigh, he moved to each of the Dawn's crew and checked for a pulse, calling out the results.
    He remembered the cruiser hovering outside and called Grynh. "Everything has settled down. Kah'liss is treating the wounded and we have one prisoner, a Vrusk. I suggest you continue to monitor the cruiser for any changes and let us know the minute something happens." Turning to Kah'liss, he nods toward Raleigh and asks, "How's he doing?" He heads down the corridor, towards the airlock, where he sees Stu, unconscious on the floor, near a pile of dead bodies.
    Brenon carefully passes the hatch and enters the all too famliliar smell of death and the stench of burnt flesh. The first items his eyes fall upon are the standing.... A slight chill runs through his body as he sees the captured Vrusk, and another as he sees Kah'liss working on one of his fallen comrades. For a moment his eyes pass back and forth between the two, lingering more on Kah'liss than the captured Vrusk... Brennon's face was a mask of confusion and conflicted thoughts. Memories of a distant home fill his thoughts....He shrugs it off, his rifle at ready....and wades through the carnage expecting the worst...
        Stu's head bobs up sharply. His glazed eyes lock on nothing. After a moment, he shakes the cobwebs away and begins to focus on the corridor. He sees the large Yazirian approaching. "Wha...what happened?"
    Zhirrzh kneels next to the navigator and lays a hand on his shoulder. "You and your crew fought well, Stu. Balou and Nayden are unconscious but alive. Grynh has command of the bridge and is keeping an eye on our friends outside. Telgar and Raleigh are severely injured and Rolgar has minor injuries. Kah'liss is seeing to them now. The rest of us are fine. We've accounted for 12 pirates. Eleven are dead, one captured. At four per shuttle, that should be all of them." After actually voicing the number of assailants, Zhirrzh can't help but glance at Telgar and Raleigh. "It's a khestn' wonder everyone made it through alive."
    The navigator props himself up on an elbow as he waits the few remaining moments of his disorientation out. He looks to the pile of bodies at the airlock door and grins. "Yeh, I remember that." He begins to rise, the adrenaline seeming to return from battle, since his action was unfairly taken from him by a quick stun. "Are all decks secure? What about the cruiser? Do they know their welcoming party failed?"
    Grynh responds through the chronos. "Cruiser is holding its position. The two fighters are still on patrol, hanging back. I'll have lasers operational in a minute. Can probably take those fighters out and get the shuttle out of here."

    Kah'liss needs no more than a cursory observation to list Telgar and Raleigh on the immediate triage list. He ambles over to the two, having to pick his way across the strewn bodies.  "Would it be possible to begin clearing the bodies and mess that has been left behind?"  He asks rather casually, as if someone had just spilt a bowl of punch.  Raleigh becomes the first victim ... er ... patient.
    With skillful dexterity, he removes his medical supplies from his pouch and sets them to the floor.  Then he begins working on the suit he is currently in cased in, that reduces his vision and coordination.  "Raleigh and Telgar should not be moved as of yet.  Is there anyone still able to communicate who witnessed the intervening moments of combat, that I might be able to assertain the extent of their potential as whell as their visible injuries?"
    Once he concludes the removal of his suit, he sets to work with all due diligence on the patients, Raleigh primarily...

    The entangled Vrusk struggles faintly against the goo of the tangler
threads. He knew it was in vain; he'd never seen anyone break the threads.
Still, had to try. Someone headed to the airlock, presumably to get the
vials of solvaway that he heard talk of...
   Moments later the Vrusk attempts to speak. His mandibles and mouth
covered in goo made it very difficult. He did not seem to be speaking to any
of you. His mumblings were undecipherable,
    "...c-cca....g-ock..us...tr...ett...tra..ettph..."
    Brenon looks to the struggling Vrusk, unconsciously aiming his rifle at
the being. Then he sees it. Of course..."Headset," Brenon announces. He's
trying to give his position." He immediately takes aim and fires three shots at the helpless Vrusk,
Trying to avoid hitting it's communication set in hopes of recovering it.
[DieRoll Brenon]
    Base Column +1CS
    Beam Skill +2 CS
    Point Blank +1 CS
    Stationary Target (captured) +1 CS
        Modified Column +5CS
            Roll 33    (Green- 40 damage)
            Roll 65    MISS chance at striking Rolgar 25% - roll=30 miss

   End turn, next turn
            Roll 2    CRITICAL HIT
                Roll = Chest deeply cut   (special 95 damage)

    Brenon pulls the trigger repeatedly. He sees his final shot hit the Vrusk directly in the chest, killing him instantly (if the first shot didn't do it) Even though he is entangled, the Vrusk does seem to sink a bit. A thick ooze of dark blood begins soaking the floor. Rolgar is going to have to change his clothes...
        Brenon simply grins slightly.

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Referee's Note:
      So much for the prisoner, huh? heh, I look forward to seeing
everyone's reaction to THAT

  :)

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